Comments on: Kickstarting Veronica Mars: A Moment in a Movement http://blog.commarts.wisc.edu/2013/03/15/kickstarting-veronica-mars-a-moment-in-a-movement/ Responses to Media and Culture Fri, 12 Feb 2016 19:35:04 +0000 hourly 1 https://wordpress.org/?v=4.7.5 By: Kickstarter blues: Veronica Mars, Amanda Palmer and some complications with crowdfunding | McNutt Against the Music http://blog.commarts.wisc.edu/2013/03/15/kickstarting-veronica-mars-a-moment-in-a-movement/comment-page-1/#comment-398101 Mon, 18 Mar 2013 10:51:08 +0000 http://blog.commarts.wisc.edu/?p=19099#comment-398101 […] with difficulty.) My brother likened the experience of following a Kickstarter campaign to that of waiting in line to ride a theme park attraction. And so on and so […]

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By: Fan Exploitation, Kickstarter and Veronica Mars | bethanvjones http://blog.commarts.wisc.edu/2013/03/15/kickstarting-veronica-mars-a-moment-in-a-movement/comment-page-1/#comment-397699 Fri, 15 Mar 2013 22:08:14 +0000 http://blog.commarts.wisc.edu/?p=19099#comment-397699 […] quote makes me think of Myles McNutt’s article on the VM Kickstarter as a social experience in which latent fan cultures were awakened, mobilized, and…. In all the debates that have taken place over the exploitation of fans in this model of film […]

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By: Myles McNutt http://blog.commarts.wisc.edu/2013/03/15/kickstarting-veronica-mars-a-moment-in-a-movement/comment-page-1/#comment-397654 Fri, 15 Mar 2013 14:51:56 +0000 http://blog.commarts.wisc.edu/?p=19099#comment-397654 I see what you’re saying about “awakened” being problematic; on some level, my use was more to literally refer to being woken up by the news on Wednesday morning, but you’re right it holds other connotations. I would say the campaign as a whole, rhetorically speaking, hasn’t suggested that fan activity needs to be tied to the industry to have value. Veronica Mars fans have been adamantly supporting this project as long as Thomas and Bell have been talking about it, but the unwillingness of Warner Bros. to allow the movie to happen has placed a limit on what that fan engagement could accomplish. The Kickstarter is a way for those limits to be removed, and for existing fandoms—which were comparatively dormant, if not non-existent—to gain value.

Obviously, as you note, this brings up complicated questions of ownership. On some level, the Kickstarter is about allowing Thomas and Bell to reclaim their ownership of these characters, to make the movie they would have probably made independent of Warner Bros. if they didn’t have to deal with rights issues. And so I like your choice of redirected or refocused, as this really is taking a general goal—the desire for more Veronica Mars—and giving it a specific outlet, which comes with distinctive consequences we’ll be following as the project evolves.

Thanks for the thought-provoking comment!

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By: Joshua Johnson http://blog.commarts.wisc.edu/2013/03/15/kickstarting-veronica-mars-a-moment-in-a-movement/comment-page-1/#comment-397651 Fri, 15 Mar 2013 14:22:47 +0000 http://blog.commarts.wisc.edu/?p=19099#comment-397651 Thank you for a great post, Myles. I’ve been similarly wondering how we distinguish between the experiential value of the kickstarting process vs. the consumer/activist/spectatorial experiences that will follow. I like your point about seeing Wednesday’s huge fan response as a moment of importance unto itself, and I agree completely.

I wonder, though, about your language in thinking about fans’ reaction to and involvement in this process as being one of a group of people being awakened as opposed to, I don’t know, redirected, refocused, or something like that. I think the danger in thinking of this as an awakening of fans is that it again characterizes and legitimizes fan activity, especially the impetus of that activity, only when it’s seen as functioning under and directed by industry rules or structures (I realize, too, that my suggestions similarly privilege industry as the manipulating force for fans; I’m just unable to come up with anything to fit my thoughts right now). Along those same lines and in regards to the twitter conversations going around concerning fan involvement and representation in a project like this that is fan-backed, your post here makes me curious about the ways in which fans have been able to, in a very real sense, own VM since the show stopped but are now in a position of seeming ownership in an industry sense (financial) that carries with it a potential shift (away from fans) of content ownership despite their apparent mobilization and presence in the conversation.

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