Posts Tagged ‘ MMO ’

Unpacking Rust, Race, and Player Reactions to Change

June 15, 2015
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Unpacking <em>Rust</em>, Race, and Player Reactions to Change

This spring, game designers of Rust courted controversy by assigning players unchangeable, racialized avatars. Adrienne Shaw unpacks how game design helped produce some of that player outrage.
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MMO Trek, MMO Problems

March 25, 2010
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MMO Trek, MMO Problems

Star Trek Online fails both in making the television universe an inhabitable virtual space and engendering community and participation within it as a massively-multiplayer game.
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Posted in Games, Perspectives | 6 Comments »