Lindsay Giggey – Antenna http://blog.commarts.wisc.edu Responses to Media and Culture Thu, 30 Mar 2017 23:48:47 +0000 en-US hourly 1 https://wordpress.org/?v=4.7.5 Kollecting Kim K. Skills: Kardashianized Celebrity in Kim Kardashian: Hollywood http://blog.commarts.wisc.edu/2014/07/25/kollecting-kim-k-skills-kardashianized-celebrity-in-kim-kardashian-hollywood/ http://blog.commarts.wisc.edu/2014/07/25/kollecting-kim-k-skills-kardashianized-celebrity-in-kim-kardashian-hollywood/#comments Fri, 25 Jul 2014 13:30:38 +0000 http://blog.commarts.wisc.edu/?p=24299 Kim Kardashian: Hollywood, the celebrity legitimizes her image while also propagating her brand by redefining fame as an accumulation of skills.]]> “In order to win at life, you need some Kim K skills, period.” – Kanye West

In a recent GQ interview, Kanye West attributes new wife Kim Kardashian with teaching him to better manage his celebrity. However, analogous with popular discourses defining the couple as shallow and fame-obsessed, West’s verbiage ultimately doesn’t say anything. West never defines “Kim K. skills” as more than some kind of intangible communication skills, but expects that the interviewer, and subsequently the general public, will know exactly what he means. Though only mentioned peripherally by West, Kim K. skills are, however, delineated in the new mobile game Kim Kardashian: Hollywood. Through the game, Kardashian legitimizes her celebrity while also propagating her brand by redefining fame in her image – as the accumulation of “Kim K. skills.”

Kim’s avatar demonstrates the first Kim K. skill in the game’s initial sequence: charm is the key to everything. She charms you into reopening a boutique so she may outfit herself for an upcoming event. Your only option is to help Kim, which is rewarded when she invites you to the event. As you progress through the game, charm becomes a form of currency. You cannot connect with new people outside your current celebrity rank unless you use your hard-to-come-by K Stars to charm them. Whenever you choose “charm” as an action, your relationship grows stronger, which increases your celebrity.

Charming people to like you underscores another Kim K. skill: perceived relationships are paramount in achieving fame. Charm gets you into Kim’s event, but it’s your association with Kim that makes the paparazzi care. As a result, Kim sets you up with a manager and a publicist to help you work towards A-List stardom. Your relationships with these intermediaries are static, but they give you opportunities to improve your public personae. Other in-game relationships, however, are necessary to level up. Bars and clubs are populated with people of varying celebrity rank who can increase your celebrity. Whether you choose to network with or date new contacts, relationships are only cultivated in professional capacities.

Kim K. - Dating Level Up

Your network can join you at personal appearances, and dates happen in public to be seen and subsequently tweeted about. The game allows players to integrate their real-life networks, as you can interact with your friends’ avatars.  Even negative relationships gain fame. When a celebutant expresses jealousy over your relationship with Kim, she sparks a feud that establishes your Twitter following.

In addition to social currencies, the way to celebrity is through accumulating stuff. Kardashian herself comes from wealth, and the association between money and fame is integral to game play. Though the game itself is free to download and play, it becomes quickly apparent that advancing is easier by investing real money. Various reviews have reported how easy it is to spend real money on the game. The types of currency are in-game dollars, energy points, and K Stars. You earn money from constant modeling gigs and paid appearances. Energy is needed to do anything, and is easily expended causing you to wait until it’s replenished or trade precious K Stars for more. K Stars only come from leveling up or from in-app purchases.

Kim K - K Star Store

The dollars one earns are inadequate to keep up with Kim. Players increase their celebrity status with new outfits, homes, cars, and buying gifts to improve relationships, but most lifestyle enhancers can only be purchased with K Stars.

Kim K - Kim K. Clothes Store

Although many items have high price tags, acquiring them creates momentary relief before anxiety sets in again about what else you need to augment your celebrity lifestyle. And, as mentioned, K Stars also act as social currency.

The most ubiquitous Kim K. skill throughout the game is the power of personal branding. Kardashian’s brand is everywhere: the revamped Hollywood sign; each Kardash boutique interior mimics its DASH counterpart; the K Stars.

Kim K - DASH - NYCKim K - KARDASH - NYC

Kim herself is the most important brand and celebrity signifier. She is your entry point into the celebrity game/game-play and her approval makes you worthy of attention. The game reinforces the celebrity system and Kim’s position in it, both of which depend on hierarchies to establish their value. Likewise, Kim Kardashian: Hollywood addresses the specific dichotomy informing reality TV celebrity personae: that stars need to be approachable and authentic to attract viewers, but ultimately need to remain separate to be special. Celebrity reinforces capitalism because celebrities constantly remind regular people of what they don’t have and should want. In the game, you need virtual and real money for the Tribeca loft and new Louboutins to project a celebrity lifestyle despite whether or not you can afford it.

Even when you get to the A-list, you still need to accumulate fans to increase your ranking. Curiously enough, Kim Kardashian is not a rankable celebrity. Players don’t compete with her, as she is above the celebrity system because her celebrity is established. Kardashian is the definitive arbiter of Kim K. skills, and ultimately unreachable in her version of celebrity.

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On Wearing Two Badges: Indifference and Discomfort of a Scholar Fan (LeakyCon Portland) http://blog.commarts.wisc.edu/2013/07/31/on-wearing-two-badges-indifference-and-discomfort-of-a-scholar-fan-leakycon-portland/ Wed, 31 Jul 2013 13:00:48 +0000 http://blog.commarts.wisc.edu/?p=21016 LeakyConPortland Multipost Tag

This is the second of a seven-part series about the 4th LeakyCon convention held in Portland Oregon June 27-30, 2013.  Part I and the rest of the series can be found here.

 

LeakyCon should have been a paradise for me.  As a Ph.D student interested in industry/consumer relationships, the chance to attend a convention unified by Harry Potter(!) that celebrates reading, writing, creation, and general enthusiasm for nerdy girl culture seemed like the perfect place to explore my own fandom and experiment with fan ethnographies.

lindsay_two_badges_leakycon_editedDespite the anticipation leading up to Portland, I found myself, initially, surprisingly indifferent about the experience.  As I attended panels and walked the exhibit room, I felt out of place.  LeakyCon created a world within the Oregon Convention Center that constantly went out of its way to remind me that loving nerdy things was awesome, being nerdy was awesome, I was awesome, everyone around me was awesome, and we would all become lifelong friends for sharing this awesome experience.  So why didn’t I feel awesome?

As part of this project, I acquired a press badge in addition to my attendee one.  In a space marked by collecting ribbons to exhibit one’s fan identities, I was marked as both a fan and an academic. At first, this seemed inconsequential.  Wearing these two badges articulated my identity at LeakyCon as much as wearing Hogwarts robes expressed the identities of con attendees.  Yet, I felt serious reservations about my place at LeakyCon because my academic interest and training made me an interloper and because I wasn’t a big enough fan.  The burdens of both badges made me feel that I wore neither of them well. Through my unease, epistemological questions plagued me: As an academic, can one accurately describe fans, fandoms, and conventions without being a fan?  As a fan, can one keep enough distance to provide an accurate assessment of other fans?  Does that type of academic work constitute an act of fandom or tarnish the worlds that fans create with one another?

The first day of the con, for example, consisted of a series of “meet-ups”.  In planning which of these to attend, I instinctively approached the schedule as a reporter, but methodological and ethical questions soon arose. Should I attend this con as a fan and try to experience it for myself?  Or should I collect information as an ethnographer to understand the world around me?  The easy solution seemed to be both.  However, bridging the gap between academic and fan, participant and observer proved difficult. By not being a true participant, how could I fully understand and communicate the fan experience? Moreover, I felt guilty for intruding on spaces intended for people with genuine commonalities, concerned that I could negatively affect their con experiences.

With these insecurities in mind, I decided to shift gears and try the con as fan.  However, I quickly felt inadequate. Although Harry Potter unifies LeakyCon, Rowling’s world also serves as a common space for creating more specific micro-communities based on other fandoms I did not share, such as Dr. Who, Sherlock, and the Starkids. Although my fannish love of Harry Potter and academic interests brought me to the conference, I was only really excited for the panels about my current obsession – The Lizzie Bennet Diaries (LBD).

Lindsay Picture 1

In addition to not sharing most of these fandoms, I don’t share in many of the fan practices that would bring one to a convention in the first place.  Although I am interested in community as an extension of individual fandom, it’s not something I seek out myself:  I don’t know the acronyms, the references, or how to use Tumblr.  My fan love is largely isolated and off-line.  I don’t want fan-fictions that expand the world or to post gifs representing moments I love most.  The world of the text itself is enough for me.  However, it was not enough at LeakyCon.  My lack of extratextual currency made me feel ambivalent about the experience and I disliked feeling distanced from those around me.

Frustrated with my indifference, I decided to do something I have never cared to do otherwise: I bought an LBD poster and got in the autograph line.  Although this experience did not erase the divide completely removing my academic badge helped me enjoy more of the con as an attendee.  I felt part of the community because I did something fans did and connected with my own fandom and friend community.  However, my best experiences of the con are hard to document in academically worthwhile ways because they are far from academic; reconnecting with my childhood best friend who attended the con, chatting with Mary Kate Wiles (who plays Lyd-dee-ah in LBD), and the impromptu singing of the theme to The Fresh Prince of Bel Air along with half the cast of LBD, two Glee Warblers, and a Starkid on the train to the hotel.

These experiences led me to an epiphany.  One of the most striking aspects of LeakyCon was how, by virtue of their youth, the attendees defined the space as one of identity exploration. I realized that I had that in common with them, because the con represented an important moment in my own becoming, as someone who is currently negotiating my new identity as a scholar-fan.  In fact, struggling to bridge the gaps between the badges is what I have always done in my life. I’m the only academic in a blue-collar family, one of the few television students in my department, and the lone scholar at my industry internship.

Lindsay Picture 3

Upon further reflection, the distance I felt from the conference theme of celebrating one’s “authentic” identity as a result of my position between these two worlds was not, in fact, inauthentic at all.  I think I need to adjust my expectations and recognize that perhaps this discomfort in trying to resolve being a fan and academic doesn’t make me less of either.  I hope that acknowledging this divide for what it is will, instead,  make me a truer, dare I say more authentic researcher and fan, without compromising too much of what makes each of these identities so awesome.

For more on LeakyCon 2013, read:

– Part one (“Where the Fangirls Are“)
– Part three (“Fans and Stars and Starkids“)
– Part four (“From LGBT to GSM: Gender and Sexual Identity among LeakyCon’s Queer Youth“)
– Part five (“Inspiring Fans at LeakyCon Portland“)
– Part six (“Redefining the Performance of Masculinity“)
– Part seven (“Embracing Fan Creativity in Transmedia Storytelling“)

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