superhero movies – Antenna http://blog.commarts.wisc.edu Responses to Media and Culture Thu, 30 Mar 2017 23:48:47 +0000 en-US hourly 1 https://wordpress.org/?v=4.7.5 Bollywood’s Superhero Genre: Transnational Appropriations, Labor and Referentiality http://blog.commarts.wisc.edu/2015/09/24/bollywood-superheroes/ http://blog.commarts.wisc.edu/2015/09/24/bollywood-superheroes/#comments Thu, 24 Sep 2015 11:00:43 +0000 http://blog.commarts.wisc.edu/?p=28389 Post by Nandana Bose, University of North Carolina Wilmington

This post continues the ongoing “From Nottingham and Beyond” series, with contributions from faculty and alumni of the University of Nottingham’s Department of Culture, Film and Media. This week’s contributor, Nandana Bose, completed her PhD in the department in 2009.

Shah Rukh Khan as G.One in Ra.One (2011)

Shah Rukh Khan as G. One in Ra.One (2011)

Hindi cinema in the new millennium has invested considerable labor in reimagining, appropriating and indigenizing new-millennial trends, discourses and globally circulating genres such as the sci-fi/superhero genre (as well as supernatural, horror and fantasy genres). Hollywood’s decisive millennial turn towards fantasy genres, driven by the global popularity and commercial success of superhero franchises such as The Avengers (2012, 2015), Thor (2011, 2013), Iron Man (2008, 2010, 2013), Captain America (2011, 2014), The Amazing Spider-Man (2012, 2014), and Batman (2005, 2008, 2012), has been aggressively embraced by Bollywood. The surprising popularity of comic-book–based superhero TV dramas among niche Indian audiences has “led channels such as Star World Premiere HD to air shows such as Agents of S.H.I.E.L.D. [2013–], The Walking Dead [2010–], and Marvel’s Agent Carter [2015–] within hours of their international telecast.”[1] In postmillennial India, digital and virtual media convergences of the Internet and the video-gaming industry, and the rapid growth and bi-directional media content outsourcing by American and Indian digital graphics and visual-effects companies have significantly impacted the generic output of the Bombay film industry. The explosion and penetration of digital media cultures have inevitably influenced the types of genres Bollywood produces. The postmillennial superhero genre is constitutively informed by digital media cultures. The digital media world informs the superhero genre in two ways. First, it is enabled by satellite/cable and Internet accessibility for postmillennial Indians who are largely urban, educated, aspirational youths, aware of global genres and the latest media trends. Second, digital media technologies such as computers, cell phones and touch-screen interfaces are textually inscribed as content as in the case of superstar Shah Rukh Khan’s 2011 sci-fi/superhero blockbuster, Ra.One, inspired by the video-game format and aesthetics.

What does the superhero genre mean to contemporary Hindi cinema? What might the millennial reiterations of this emergent genre tell us about Bollywood’s industrial and spectatorial compulsions? I suggest that the emergent superhero genre of recent Hindi cinema is an incoherent textual and extra-textual simulacrum of Hollywood superhero films. The Hindi superhero genre is a highly self-conscious, referential importation of an essentially American genre that hitherto has been only superficially indigenized and localized by inserting Indian character names, (occasional) Indian locations, and the staple song-and-dance sequences. The Krrish superhero/sci-fi franchise, comprising Koi…Mil Gaya (2003), Krrish (2006), and Krrish 3 (2013), is considered Indian cinema’s first such film series. The franchise explicitly references the Rambo series (1982, 1985, 1988, 2008) in the naming of its constituent films. The blatantly imitative logic of the franchise/genre is reflected in a telling comment by its producer, Rakesh Roshan, father of star Hrithik Roshan, who plays the titular superhero: “People who have seen the film [Krrish] are of the opinion that this film is not like Hollywood, it IS Hollywood.” The physiognomy, hypermasculinity, costuming and performative style of Bollywood superheroes (Krrish and G.One), and archenemies and sidekicks (Kaal and Kaya in Krrish 3, and the eponymous Ra.One) become unintentionally parodic reiterations and appropriations of the American superhero genre, exemplifying “the imitative logic of development which situates Bombay cinema somewhere between a not-quite and a not-yet Hollywood.”[2] Perhaps this may explain the mixed reviews and reactions to Ra.One on its initial release, despite its huge budget, the star power of Khan and surrounding media hype.

Hrithik Roshan in Krrish 3 (2013)

Hrithik Roshan in Krrish 3 (2013)

Postmillennial Bollywood superhero films are citations, extensive quotations of the dominant idiom of Hollywood superhero films, gesturing towards “the creation of ‘something new with the help of references.”[3] The citational nature of Bollywood’s superhero genre reveals transnational influences in terms of the superhero star body and hypermasculinity; and the creative talent, visualization and industrial labor involved in costuming and special effects. Since his debut in 2000, the superstar/hero Hrithik Roshan has sculpted a “pumped-up” physique through intensive sessions at the gym, adopting western bodybuilding practices such as DTP or Dramatic Transformation Principle. Inspired by Hollywood’s legendary macho men, Arnold Schwarzenegger, Sylvester Stallone and Jean-Claude Van Damme, he transformed himself from a lanky “boy next door” to an icon of hypermasculinity befitting superhero roles. As the eponymous Krrish, Bollywood’s first fully realized Superman-style hero, Roshan displays a muscular yet lithe body in action sequences and performs gravity-defying, daredevil stunts without body doubles. An August 2012 Men’s Health cover feature provides a meticulous account of Roshan’s gruelling exercise and dietary regimen in preparation for his superhero role in Krrish 3 under the guidance of famed American trainer Chris Gethin, who was hired for an astronomical sum.

Kaya’s costume in Krrish 3

Kaya’s costume in Krrish 3

Imitative of the caped crusader and modeled on Hollywood superhero costumes and accoutrements (face mask, underwear and so forth), Krrish dons a skin-tight, superhero outfit that accentuates his physique and emphasizes the hero’s idealized hypermasculinity. Following in the tradition of overly sexualized Hollywood superwomen in skin-tight costumes, and inspired by Batman, one of Krrish’s archenemies in Krrish 3, a mutant named Kaya, is clad in such a svelte, clingy outfit, made of rubber and latex, that the star playing the role, Kangana Ranuat, complained that she felt naked in it. Meanwhile, the much-publicized blue-latex costume worn by Khan as protagonist G.One in Ra.One, reportedly costing a million dollars, was designed by Robert Kurtzman and Tim Flattery, and created by a team of specialists in Los Angeles.

Besides the transnational labor, talent and visualization involved in costuming, Hollywood special-effects teams have collaborated with Indian graphics companies (such as Prasad EFX) to upgrade the quality of visual effects in the Krrish franchise. Aided by Hollywood’s Marc Kolbe and Craig Mumma, who had both previously worked on such films as Independence Day (1996), Godzilla (1998) and Sky Captain and the World of Tomorrow (2004) as well as the prequel to Krrish, the E.T. (1982)–inspired Koi…Mil Gaya, Krrish set new standards in Indian film CGI. According to Mumma, “Krrish is indicative of Indian cinema’s ascent to the global arena. It will be a trendsetter because it is among the first few films to leverage global expertise and technology to make the film larger than life.” Thus, the local/global imaginative, creative and technological collaborations that engender the Bollywood postmillennial superhero film reveal “an international division of cultural labor that supports the invigoration of new markets and commodity forms.”[4] Transmedia extensions of Krrish as comic book (Krrish: Menace of the Monkey Men), video games (Krrish: The Game and Krrish 3), and animated television series (Kid Krrish aired on Cartoon Network India, and J Bole Toh Jadoo on Nickelodeon) predictably emulate the Hollywood model of transmedia reiterations of the superhero. The Bollywood superhero genre’s extra-textual mimicry of the pre-release marketing, merchandising, branding and transmedia franchising of Hollywood superhero blockbusters also deserves closer scrutiny.

Notes

[1] Sharmila Ganesan, “Spandex on the Small Screen,” Sunday Times of India, July 5, 2015, p. 13.

[2] Nitin Govil, Reorienting Hollywood: A Century of Film Culture Between Los Angeles and Bombay (New York: NYU Press, 2015), p. 45.

[3] Ibid., p. 69.

[4] Ibid., p. 72.

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Why Superhero Movies Suck, Part II http://blog.commarts.wisc.edu/2015/09/11/why-superhero-movies-suck-part-ii-2/ http://blog.commarts.wisc.edu/2015/09/11/why-superhero-movies-suck-part-ii-2/#comments Fri, 11 Sep 2015 11:00:48 +0000 http://blog.commarts.wisc.edu/?p=28267 A still-unimpeachable authority offers the rest of his surely irrefutable hypothesis.[1]

Post by Mark Gallagher, University of Nottingham

This post continues the ongoing “From Nottingham and Beyond” series, with contributions from faculty and alumni of the University of Nottingham’s Department of Culture, Film and Media. This week’s contributor, Mark Gallagher, is an Associate Professor in the department. Today’s entry is the second installment in a two-part post, and resumes with the third point in a five-point diatribe. Part One of this two-part post appears here.

Avengers: Age of Ultron opens with a battle scene that recalls a comic-book splash page. But don't be fooled.

Avengers: Age of Ultron opens with a battle scene that recalls a comic-book splash page. But don’t be fooled.

3. As a magnet for fandom, superhero movies violate the implicit contract between producers and consumers. At the risk of bowing to nostalgia, I point to the letters pages of 1970s Marvel comics for their evidence of fan engagement and for editors’ own discursive efforts at artistic legitimation.

A Thongor fan weighs in on Creatures on the Loose's letters page.

A Thongor fan weighs in on Creatures on the Loose‘s letters page.

On one side, consider the hair-splitting response of one 1973 letter-writer to Marvel’s horror-fantasy series Creatures on the Loose, a fan distressed with the company’s depiction of obscure pulp-lit creation Thongor of Lemuria. (You know, THAT Thongor of Lemuria.) “Thongor just does not sound like the Thongor I know and love,” writes the aggrieved reader, Brian Earl Brown, before lavishing praise on the (soon-to-be-cancelled) series.

Fandom is of course about returns on investments of time in the form of (sub)cultural capital. Brown’s implied engagements with neo-pulp novelist Lin Carter‘s 1960s Thongor stories licenses him to judge the adaptation’s fidelity, and to weigh in subtly on transmedia style considerations (by noting the difficulty of adapting Carter’s “deceptively simple and lucid style”). Still, as purveyors of fantasy adventure, pulp fiction and comic books appear complementary textual forms, and both in the realm of low culture, hence the letter-writer’s concern with fidelity rather than legitimation.

Soon enough, though, readers and editors did take to the front lines (or at least comics’ letters pages) to argue for comics’ place in the landscape of art. Consider in this respect Marvel editors’ own sympathetic response (also in Creatures on the Loose, in early 1974) to another reader’s losing battle to legitimate his favored leisure form.

COTL30-letterpt1

More dispatches from the id on the Creatures on the Loose letters page.

COTL30-letterpt2

Addressing the letter-writer’s experiences of being “ridiculed, scorned, pitied” and more, Marvel’s editors note not only that “college courses in the literature of comics are springing up all over the country” but also, prophetically, that “filmmakers are studying the techniques” of then-prominent comics artists. Uh-oh.

Fast-forward 40 years, to the present. With the question of artistic legitimacy either resolved or simply abandoned—either way, think pieces about the merits of “graphic novels” appear less commonplace in the current climate than in the 1980s and 1990s heyday of Art Spiegelman‘s Maus (1991) and Joe Sacco‘s initial dispatches from war-ravaged Central Europe—mainstream comic books and their cinematic offshoots may now lack the fundamental transgressiveness that lent them vitality in the 1960s and beyond. Thanks to longstanding distribution practices, comics remain a fundamentally niche product. Recent digital-distribution initiatives notwithstanding, for the past thirty years in the U.S., serial comics have been sold only in specialty comic-book stores, limiting their readership to those people who set foot in such stores. Yet by serving up this niche commodity in adapted form to all four key quadrants of the filmgoing population, rights-holders Disney and Time Warner deplete the subcultural capital of their properties and their readerships.

4. Superhero movies relocate film-industry resources from more original material and siphon talent from richer projects. Many people involved in superhero films’ production are doing the best work they ever will, which is a compliment or insult depending on one’s judgment of the finished product.[2] Others—particularly actors given the visible evidence of their work—appear to be squandering their considerable talents. Mark Ruffalo may use his Avengers paychecks to bankroll his political activism and to appear in films that make greater demands of his craft, but his normally prolific output slows to a trickle in the Avengers films release years of 2012 and 2015.

Elizabeth Olson shows off her casting-a-spell pose on The Daily Show.

Elizabeth Olsen shows off her casting-a-spell pose on The Daily Show.

Elizabeth Olsen delivered an impressive debut performance in Martha Marcy May Marlene (2011) but as the Avengers’ Scarlet Witch spends much of Age of Ultron frozen in a “I am casting a spell” pose (as she memorably demonstrated on a Daily Show appearance preceding the film’s release).

Scarlett Johansson has enjoyed a succession of compelling roles, but any bipedal runway model could just as well play her Black Widow character in the Iron Man and Avengers series given the role’s limited requirements. (#1: Look good in body-hugging outfit. #2: Talk sassy.) Is the sprawling Avengers franchise the price we pay to get Under the Skin (2013)? I hope not (but note to studios: please do give us another Under the Skin, even if you wouldn’t fund the first one).

Some actors—Hugh Jackman, Patrick Stewart and Ian McKellen in the X-Men films (2000-2014), and Robert Redford in last year’s Captain America: The Winter Soldier—have benefitted from scripting that allows them to, in a word, act. Perhaps no one loses if Jessica Alba’s work in the 2000s Fantastic Four films (2005, 2007) prevented her from making Into the Blue 2, but certainly many people with talents in front of and behind the camera turn down other film projects in favor of the high visibility (and possible residuals) of tentpole superhero films. (Sure, I know too the scientists who could be developing the next Internet are instead hard at work on iPhone fart-simulation apps, but still.) Even those whose performance styles suit the material well can be ill-served. The Iron Man role, for example, limits Robert Downey Jr. to vocal and facial performance in support of his body double or CGI avatar’s screen image. He’s skilled at both but is capable of much more.

Age of Ultron literally gives Robert Downey Jr. little space to act.

Age of Ultron literally gives Robert Downey Jr. little space to act.

5. Superhero movies pollute film discourse. Like Donald Trump’s Presidential candidacy, superhero movies appear a harmless diversion but actually refocus the cultural conversation in unproductive ways. As dreadful acronyms such as “MCU” and “Phase 3” (the latter meaning, “we’re determined to run this thing into the ground”) infiltrate entertainment discourse and popular consciousness, one might reasonably assume that superhero films represent some kind of high-water mark of contemporary cinema.

Many other high-calorie multiplex products occupy comparatively less intellectual real estate—the Transformers series (2007-2014), for example, does not excite viewers and commentators in the way recent superhero adaptations have done. To me, more than anything, a film such as The Avengers looks expensive. As a vehicle for directorial artistry, or acting talent, or narrative complexity—or for more expressly technical categories such as impressive cinematography, sound design and visual effects—it’s pretty unmemorable. Like most other Hollywood superhero films, its contribution to film economics is substantial, its contribution to film art is negligible, and its contribution to film culture is dare I say dispiriting.[3]

Make what you will of this lament from an aging white male who finds his cherished Rosebud replaced with a 160-horsepower Ski-Doo. And credit superhero films with managing to make even fare such as this summer’s Jurassic World—the “why not another one?” sequel to a calculated-blockbuster franchise that sprang to movie life in full bloat over two decades ago—appear fresh and original. But perhaps the violation I feel is instead resentment at receiving studio superhero behemoths at the wrong moment. After all, I thought Watchmen (2009) was one of the year’s best films—if the year was 1989. And Quentin Tarantino’s remarks in a New York magazine interview last month ring at least partly true for me:

The Black Panther's first appearance, in a 1966 Fantastic Four issue.

The Black Panther’s first appearance, in a 1966 Fantastic Four issue.

I wish I didn’t have to wait until my 50s for this to be the dominant genre. Back in the ’80s, when movies sucked—I saw more movies then than I’d ever seen in my life, and the Hollywood bottom-line product was the worst it had been since the ’50s—that would have been a great time.

Still, this year, even de facto industry cheerleaders show signs of unrest. Media outlets trumpeting spotty opening-weekend performances for recent releases such as Ant-Man and Fantastic Four (both 2015) appear to exhibit exhaustion with the superhero phenomenon, and perhaps for oversized tentpole releases generally. As for me, I’ll start looking elsewhere for costumed characters onscreen, whether it’s the pleasingly ridiculous tussling models of Taylor Swift videos (de facto superheroines all, but sullying no previous creations), or better yet, the delirious art mutants who parade through Ryan Trecartin’s outlandish chamber dramas. Just keep me thousands of miles away from that Black Panther movie, because I like that character just fine in two dimensions, on yellowing newsprint.

[1] Preview of corrective coming attractions: for an international, and more level-headed, take on this trend in contemporary cinema, join us on September 24, when Nandana Bose contributes to this column with her analysis of recent Bollywood superhero films. For other recent, thoughtful takes on superhero films, head over to Deletion for its current “episode” on sci-fi blockbusters, and particularly to the entries from Liam Burke and Sean Cubitt.

[2] In this respect, I have only praise for the giant canvas afforded Sam Raimi for three Spider-Man films (2002-2007) and for Anthony and Joe Russo’s helming of Captain America: The Winter Soldier (2014) as a 70s-style conspiracy thriller.

[3] Consult the comments section of this link for raves about The Avengers‘ rumored $260 million budget, which for many fans translates into sure-fire “epic” quality.

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Why Superhero Movies Suck, Part I http://blog.commarts.wisc.edu/2015/09/10/why-superhero-movies-suck-part-i/ http://blog.commarts.wisc.edu/2015/09/10/why-superhero-movies-suck-part-i/#comments Thu, 10 Sep 2015 11:00:30 +0000 http://blog.commarts.wisc.edu/?p=28262 An unimpeachable authority[1] offers an irrefutable hypothesis.

Post by Mark Gallagher, University of Nottinghamcaptain america-vs. AIM-kirby

This post continues the ongoing “From Nottingham and Beyond” series, with contributions from faculty and alumni of the University of Nottingham’s Department of Culture, Film and Media. This week’s contributor, Mark Gallagher, is an Associate Professor in the department. Today’s entry is the first in a two-part post, with the conclusion appearing tomorrow.

As the 2015 summer movie season winds down, let this modest scholar now go on record as saying I hate superhero movies.[2] Clearly this is a headline-worthy news flash: another snobbish egghead rails against consumerist popular culture. Beyond trying to prove that such a view is at all novel or should matter to anyone, I have worked to develop some kind of empirically sound hypothesis, or at least a not totally argumentatively unsound one. What follows is a five-point screed (prevented by blogging convention from being a 500-point screed, though even this condensed rant may test the limits of readers’ patience). It’s no Defence of Poesy, but read on anyway.

1. Superhero movies repackage subcultural esoterica and sell it back to us in bloated, unrecognizable form. Or, speaking personally, movies such as 2012’s The Amazing Spider-Man, the 2013 superhero sequel Thor: The Dark World, and this year’s repackaged Fantastic Four cynically monetize my childhood objects of wonder. Did the baby boomers, I wonder, feel this way when the 1960s were endlessly repurposed for later generations’ consumption? Maybe they found themselves in a warm cocoon of familiar pop cult as the world around them evolved, both in and not in their own image. As for me, when confronted with entertainment spaces and referents repurposing youth-centric popular culture from deep in the past century, I feel I’m inhabiting an adolescent dystopia far more disturbing than anything presaged in Lord of the Flies (1954) or Wild in the Streets (1968). Message to Paramount, Columbia, Fox, Universal, Warners and Disney (and of course, Marvel Studios): please stop.

Or if not, let the rest of us submit, with or without protest. Earlier this year, Ta-Nehisi Coates, award-winning journalist and student of systemic power imbalances, gave an interview to New York magazine published in print as “The Superheroes Won.” Coates flags up comics’ familiar selling points for progressives—Marvel has long had more than zero black characters, and even a Native American X-Man for five minutes in the 1970s—but says little about the grindingly market-centric logic now animating corporate rights-holders, or the fairly small slice of the population that actually reads comic books. (Sources indicate that comic-book sales have risen in recent years though still speak chiefly for and to white men.)

On superhero comics and films, Coates does make a plea for the unmoving image, arguing that “superheroes are best imagined in comic books.” He continues:

The union between the written word, the image, and then what your imagination has to do to connect those allows for so much. I always feel like when I see movies, I’m a little let down by the [digital] animation. […] Avengers movies will always disappoint me. X-Men [movies] will always disappoint me. […] I feel sorry for people who only know comic books through movies. I really do.

All the glitz of comic conventions in 1973.

All the glitz of comic conventions in 1973.

I share Coates’ sentiments and would go further to address the ways this production trend infects larger constituencies, including film journalists and reviewers who labor to accommodate it. A popular coping (read: denial) strategy in this regard is to tune out corporatism in favor of ostensibly utopian fandoms. Reporting on this year’s consumer showcase Comic-Con (which not that long ago was a glamour-free used-collectibles bazaar), the New York Times‘ A.O. Scott remarks of comics and superhero culture that “What were once subcultural pursuits have conquered the mainstream.” He continues: “What was once a body of esoteric lore is now a core curriculum, and what was once a despised cult is now a church universal and triumphant.”

Would that I could join in Scott’s even-handed, or mostly celebratory, appraisal. Corporate product has undoubtedly spawned legitimate fan cultures that allow for myriad forms of self-expression and contingent identity formation. In moving comics materials from dispersed subculture to the center of a globalized monoculture, though, studios and their corporate parents dilute the artistic and political qualities that accompany subcultural production and circulation. The 2000s and 2010s wave of comic-book adaptations, particularly the as-yet inexhaustible roster of Marvel films both before and after the company’s 1999 acquisition by media giant Disney, sharply limits opportunities for creativity and imagination on the part of both producers and receivers. Ironically or not, superhero films’ outsize scales foster an inverse degree of imagination (though Dumb Drum‘s sweded trailers are pretty wonderful). Which leads into my second point…

2. Superhero movies distort the scale of their modest origins. At the time of Disney’s purchase of Marvel, Disney chief Robert Iger claimed that “Marvel’s brand and its treasure trove of content will now benefit from our extraordinary reach.” I don’t know if he then let out a maniacal laugh, or spoke those words in an ominous Darth Vader voice, but it sounded portentous to me. Five years later, the gifted, and highly opinionated comics writer-creator Alan Moore observed that “I found something worrying about the fact that the superhero film audience was now almost entirely composed of adults, men and women in their thirties, forties and fifties who were eagerly lining up to watch characters and situations that had been expressly created to entertain the twelve year-old boys of fifty years ago.” Moore muses further that “this embracing of what were unambiguously children’s characters at their mid-20th century inception seems to indicate a retreat from the admittedly overwhelming complexities of modern existence.” (An odd claim, perhaps, coming from a professed black-magic practitioner, but a notable point nonetheless.)

Moore’s charge could be leveled too at any film since the 1890s adapted from children’s stories, fairy tales, newspaper cartoons and more. Moore in this instance ignores comic books’ expanding audiences—comics were of course popular among soldiers in the 1940s and 1950s, and beginning in the second half of the 1960s, increasingly among university students and eventually graduates, to name just a few groups beyond preteen boys.

Still, his remarks indicate the degree to which a decidedly low-budget cultural form with discrete readerships became, in glossier cinematic form, not just legitimate but omnipresent. The Onion tweaked this emerging sensibility, and the increasingly recognizable figure of the Gen-X comic-book nerd, in the still-novel headline “Area Man Has Far Greater Knowledge Of Marvel Universe Than Own Family Tree” (a cautionary tale for those of us who also, like the article’s Area Man, can better gloss comics chronology than our family medical history).

Area Man’s pop-cultural literacy may now pay modest dividends in the form of semi-useless knowledge deployable in film consumption, though he may have to divest himself of any emotional attachments to familiar characters and storylines. Or for maximum outrage, he could curl up with Iron Man 3 (2013), which not only offered up the dismal cliché of a precocious orphan boy who helps our super-inventor hero get his mojo back after a first-act crisis but also tramples on the legacy of the armored character’s longest-running adversary, the Mandarin.

The comic-book Mandarin in his first appearance, in 1964.

The Mandarin in his first appearance, in 1964.

Apparently not seeking to offend Chinese audiences with the Cold War Orientalism of the comic-book Mandarin—instead, it was superfluous scenes only appearing in the mainland-Chinese release that roiled audiences there—the filmmakers reimagine the character as a connotative Arab terrorist.

The film does not explain why this nowhere-near-Chinese foe would be called “the Mandarin,” but it matters little, as this Mandarin turns out to be nothing but a for-hire actor with no integrity. Perhaps Ben Kingsley—excuse me, Sir Ben—appreciated the meta-joke here. So much for the fiendish Mandarin as comics readers had known him, though.

Ben Kingsley's Mandarin in Iron Man 3, styled as an Arab terrorist.

Ben Kingsley’s Mandarin in Iron Man 3, styled as an Arab terrorist.

I don’t mean to suggest that textual fidelity is an essential criterion of judgment. In any case, film adaptations of comic books are not really comparable to serial comics anyway. Abundant film sequels aside, the recent wave of superhero television adaptations, such as Netflix’s atmospheric, psychologically-minded Daredevil (2015–) or the CW’s vigilante family melodrama Arrow (2013–), more closely match comics’ serial narrative form. As preconceived event movies, superhero films mirror the event comics Marvel and DC began publishing extensively in the 1960s—miniseries, giant-size issues, annuals that culminated epic serial storylines, and the like. Reviewing this year’s Avengers: Age of Ultron in Sight and Sound, Kim Newman reminds us that “these get-togethers feel like comic-book annuals or crossover events,” packing the screen (or page) with minor characters and subplots (most of which take us to other films or television series for completion, or help fill out toy-store shelves with expanded merchandise lines).

Why is Age of Ultron 141 minutes long? Not only because of its closing credits (clocking in at a mere 7 ½ minutes), but also because of its padding with character subplots that will continue in later films and TV series. Why does Thor depart mid-film for a bath in mystical waters? We may never know (or need to), though the film’s editing by committee and focus group apparently played some part. Even shortened from director Joss Whedon’s over-three-hour pre-release cut, the film’s surfeit of story compels viewers to search for explanations in other Marvel franchise film and TV output, if not diverting us back to the characters’ comic-book sources.

Comics fans have tended to read annuals more out of duty than enthusiasm, hoping for resolution of protracted storylines rather than nuance and narrative depth. The darling Fantastic Four romper.Multiplex patrons may approach superhero movies with the same attitude, but lacking any extended-chronology alternative aside from derivative minor-character tie-ins such as ABC’s brand-named Marvel’s Agents of S.H.I.E.L.D. (2013–). Even this might be less objectionable than the parallel permanent-first-issue trend, with characters’ origins retold in slightly altered form with each successive reboot. (With the Fantastic Four’s 1961 first issue filmed three times since 1990 with ever-younger casts, I await 2022’s Fantastic Four Infants, with uniforms to match.)

The fundamental distortion of superhero films is one of scale. The superhero comic books of the late 1930s to early 1980s that form the basis for contemporary films (in the most recent vintage, last year’s X-Men: Days of Future Past adapts a 1980 storyline, and the Guardians of the Galaxy first appeared in comics in 1969, though last year’s film adaptation derives from a 2008 miniseries version of the group) were produced by small groups of men (and a handful of women) laboring over drafting tables in low-rent offices or spare bedrooms.

Action scenes in Avengers: Age of Ultron in comic-book splash-page style.

Action scenes in Avengers: Age of Ultron in comic-book splash-page style.

The comic-book Avengers in battle, as rendered by Don Heck in 1967.

The comic-book Avengers in battle, as rendered by Don Heck in 1967.

Despite films’ occasional nods to comic-book compositions in action set pieces, a good deal more than the Benjaminian aura is lost when this artisanal work becomes the province of thousands of software technicians working in discrete teams on modular tasks. And back in comic-book world, Marvel now milks the long-ignored Guardians of the Galaxy characters for all they’re worth, with at least eight different spinoff comics series under way or announced. It’s hard to feel anything but cynical about this short-sighted franchise stewardship.

Return tomorrow for the gripping Part Two of this two-part post.

[1] For the record, I have given a lot of time to superheroes so can claim more than passing knowledge of the subject. If any value lies in asserting the depths of my interest, let me note that I am the proud owner of somewhere in the neighborhood of 7,000 comic books, including nearly all of Marvel’s 1970s output and beyond, and enough DC, Archie and indie comics to dampen my marriage prospects forever.

[2] This is not to say that certain forms of popular entertainment do not merit critical attention. I remain a proud contributor to the upcoming anthology The Many More Lives of the Batman (ed. Roberta Pearson, William Uricchio and Will Brooker, BFI/Palgrave Macmillan, forthcoming). Stimulation and repulsion apparently are not mutually exclusive.

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