
In this latest entry in the Aesthetic Turn series, Megan Sapnar Ankerson explores how Google's aesthetic shift from "transparency" to "beauty" serves as a site for critical engagement with the aesthetics of digital artifacts.
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In this latest entry in the Aesthetic Turn series, Megan Sapnar Ankerson explores how Google's aesthetic shift from "transparency" to "beauty" serves as a site for critical engagement with the aesthetics of digital artifacts.
Read more »
What makes a game important? Is it commercial sales, the ways a game showcases how skilled a designer or studio is at their craft, the visceral response a game gives you, the player communities spawned by a game, the ways designers construct character/story/space, or the ways that games open up new genres, new...
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