Posts Tagged ‘ games ’

Call of Parental Duty: Advertising’s New Constructions of Video-Gaming Fathers

July 16, 2015
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Call of Parental Duty: Advertising’s New Constructions of Video-Gaming Fathers

Soldiers, survivors, 3 a.m. fathers—Anthony Smith looks at families in recent video-game advertising and finds a "gamer dad" who’s gamer first, dad a distant second (while gamer mom is first and always a mom).
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Posted in From Nottingham and Beyond | Comments Off on Call of Parental Duty: Advertising’s New Constructions of Video-Gaming Fathers

Mario is Mobile!: Or (Nintendo’s Platform Panic?)

March 20, 2015
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Mario is Mobile!: Or (Nintendo’s Platform Panic?)

Nintendo's move into mobile gaming signals a shift in strategy, but one carefully articulated in order to—for now—maintain the company's gaming philosophy.
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Posted in Games, Industry | Comments Off on Mario is Mobile!: Or (Nintendo’s Platform Panic?)

Feminist Game Studies

March 20, 2012
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Feminist Game Studies

It isn’t difficult to find feminist game studies, or feminist gamers. The reputation of misogyny in video game culture, lack of women and racial minorities in the industry, the perpetuation of player stereotypes in games marketing and the popular press, and the dearth of non-white, female, or queer characters in games has provided plenty...
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Posted in Feminist Media Studies, Games | 1 Comment »

Not Dancing in Central Square

November 19, 2010
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Not Dancing in Central Square

Last week, Viacom announced that it was planning to sell Harmonix and had already classified the Cambridge-based development studio as a “discontinued operation.”
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Posted in Current Events, Games | 2 Comments »

Ethical Gaming

June 4, 2010
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Ethical Gaming

As avid mediavores and media scholars, how should we consider our consumption of media products in light of the labor and environmental conditions of production?
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Posted in Games, Industry, Perspectives | 9 Comments »

The Plight of the Rockstar Wife

January 24, 2010
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The Plight of the Rockstar Wife

In the past few weeks, a fresh controversy about the working conditions in the industry of game development has arisen, this time centered on Rockstar San Diego.
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Posted in Current Events, Games, Industry, Technology | 7 Comments »

Important Games of the 00s

January 18, 2010
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Important Games of the 00s

What makes a game important? Is it commercial sales, the ways a game showcases how skilled a designer or studio is at their craft, the visceral response a game gives you, the player communities spawned by a game, the ways designers construct character/story/space, or the ways that games open up new genres, new...
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Posted in Columns, Games, Perspectives, What Do You Think? | 9 Comments »