Ten (or more) media industry news items you might have missed recently.
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Ten (or more) media industry news items you might have missed recently.
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One of this year's key stories is how the industry deals with difference and inclusivity, both for developers and for the industry as a whole.
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Thoughts about the EA/HRC Full Spectrum mini-conference and LGBT representation in the gaming industry.
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While Defiance may seek to expand its focus beyond a primarily male audience, as a broader transmedia initiative it highlights the gendered realities of convergent media practices.
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While a complex production mythology makes Syfy's ambitious transmedia series/game Defiance unique, the first of two parts explores how this mythology also breeds uncertainty as the franchise's April debut nears.
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On the spectacle of watching King of Kong hero Steve Wiebe play Donkey Kong at Logan's Hardware, January 15, 2011.
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Last week, Viacom announced that it was planning to sell Harmonix and had already classified the Cambridge-based development studio as a “discontinued operation.”
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This summer's premiere of BBC's new Sherlock raises issues on how one modernizes the Victorian Sherlock Holmes to fit in an alternate 21st century London, as well as shaping a world that a century's worth of Holmes has never impacted.
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Ten (or more) media industry stories you might have missed recently.
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Sony's new reality TV program on the PlayStation Network continues to raise questions about audience/player (mis)perceptions of labor and production in the games industry.
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In the past few weeks, a fresh controversy about the working conditions in the industry of game development has arisen, this time centered on Rockstar San Diego.
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